Could you put in actions for the Touch object, to simulate touch, simulate touching object, simulate any touch, etc, it'd be much easier and cleaner than creating a whole bunch of events just to replace touch controls.
Doesn't that exist already? Check use mouse input part.
The mouse touch simulates it, but when you have two buttons on the opposite side of the screen you can't be going between the two. I mean an actual action to simulate touch input.
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With appropriate use of functions, you should be able to make this yourself in events.
Wasn't aware of that, awesome thanks.