Create and empty project
Create a new folder 'www' into resources and put your construct 2 files on it
Open the app.js and put this on it:
var root = Titanium.UI.createWindow({
backgroundColor:'#FFFFFF',
width:'100%',
height:'100%'
});
var webview = Titanium.UI.createWebView({
url:'www/index.html',
disableBounce : true,
width:'100%',
height:'100%',
});
root.add(webview);
root.open();
Well on some android testing it run pretty slow i don't know if image/resources resizing is involved in this poor performance in terms of scaling small images maybe resize bigger ones do the trick or distro specific size can beat that, but i'm pretty sure if you android phone can't handle css 3D transformations don't spect your games to be smooth, iPad and iPad mini handle the game at nice performance, iPhone just a little bit of less performance. Im hope Nitro JavaScript can help boost our HTML5 games and apps.