Hello, I need a timer that depends on the fps at all times, I did this happen, I think it can be valid.
A signal is emitted when the timer ends
If the game is run with limited fps, time eventually adapt to fps.
Any idea about it?
https://dl.dropboxusercontent.com/u/60803633/test.capx
If someone has done something similar in a better way, I'd appreciate if you can share the capx file.