I updated to R-156 after reading about improved performance features (which I am always the very most excited about...) but to my dismay, I actually lost performance in my game after the update.
I was running at a smooth *even buttery* 60 fps with my project, but after the update to r156 I noticed often frequent tearing and herky-jerky stops in the middle of the action, as if the engine were over working itself trying to load new items into the layout...
I figured this may be whenever a new object is created with or without the turret behavior and the game suddenly jerks and sputters before going into smooth mode again.
This wouldn't be so bad but I accidentally saved my project in R156 so now I can't revert back to the buttery smooth experience I was having before in r155. :(
This was almost enough to make me quit until a new update comes out...I was so disappointed...I hope it reverts back to a buttery smooth performance instead of this herky-jerky, stop and go type performance. Now my game seems half as cool as it used to before the update... :(.