Hi
I'm making a game and I have used Lights and Shadow casts behavior a lot in it and there is a problem.
The shadow that an object cast is in a layer that the Light is, I have to use a lot of light object for different objects because I dont want some of my objects to be behind shadows in certain areas and my project is just full of unnecessary Light Objects. It would be great if there was an option that we could change the shadow layer to the layer of the object that casts the shadow.