That's the best way to go with it if you want results quickly and work on other features instead of waiting for something that might take weeks to months to materialize. Yes, you have to rebuilt all the animations for each part in new scmls for separate parts. Easier than imagined since you already have all the important details in your original scml. Tedious but doable in several days.
I've never said that I want this feature in a few days, infact it can even take up to a year if it has to.
So far the workarounds are mostly more difficult or tedious than my actual method, which leads me to believe that there is no "better" way to approach this.
Anyway, thanks for the idea Sethmaster.
I really hope that Brashmoney will revolutionize 2D Construct games a little further on this end, I don't see any negative aspect about this TBH.
It's already a standard feature that comes with the most 3D game engines, so why not make it a standard with 2D engines as well?