When C2 imports audio it imports in 2 different audio formats to support different browsers (m4a and ogg). But as NW.js is based on Chrome engine, can I delete m4a and leave only ogg?
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this is a good question.. I would like to know the answer as well. But I have a feeling that the m4a files are not loaded into memory, so it would only effect the installation size and not impact the game at all.
M4a files won't be exported at all with nw.js, so it does not change anything AFAIK.