Shadow Object Controlled by Variables in a Family

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A collection of various zombie characters sprites for creating a 2D platformer or sidescroller game
  • **Update: Hey guys, I figured out how to set it up so I'm good!**

    Hello there! :)

    I'm trying to get an object called "shadow" to do multiple things.

    -- Create multiple shadow objects for each monster in a family and these shadows follow the family objects independently

    -- Adjust its position on a monster family by using a variable or 2 variables (x and y position)

    -- Adjust its size by using a variable (1=small,2=medium, etc)

    So basically I'm trying to get it to the point where I can drag a monster object from a family onto the layout. Set the variables on the monster to position the shadow(x,y), change the shadow size, and have the shadow follow the creature by its own instance or self without gathering or affecting the other same shadow objects.

    This seems to be working alright, but is it setup correctly? I'm wondering if there is a better, more efficient way of doing this.

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