I've created health bars for my enemies that are just clones of one sprite, and it's working fine, if I shoot an enemy, only that enemy has his HP bar decreased, but now I'm trying to set these enemies HP bar only visible when I shoot at them (and then they'll go invisible again and only show up if I shoot again), but differently from their HP decrease, if I shoot one enemy, all the bars turn visible. I tried some things but nothing worked so far.