Hi guys, I really am sorry if you have all heard this question before.. but i'm just trying to clarify.
I bought C2 today as I tried the demo and was instantly impressed! I'm used to making games in Multimedia Fusion 2 by Clickteam and, though the support and functionality is great, Construct seemed to make some things so much easier, or even do things that just were not possible on MMF2.
Anyway.. I'm a little gutted as after quite alot of research it seems that loading / saving data to the file system is.. 'Impossible' due to the fact that it is purely HTML5? I may be wrong here but after looking around to day this seems to be true. After looking further it seemed Construct Classic could do this?
I like to build my own level editors for my levels, it just works better for me and to be honest if there is absolutely no way of saving them (I don't want to just save the data in a session, or webstorage) then Construct 2 for me, was a waste of money. But I guess that is my fault for not looking into it enough.
The guy over at konjak.org apparently uses Construct now.. And he seems to be loading in level data from local files saved on the hard disk.. So how is he doing that.. Or was that made with Constuct Classic.. If that is the case, I really should be using that.
Any answers appreciated, sorry for my ignorance!