hgr If you want to use the same picture for different objects, let's say SpriteFont1 and SpriteFont2, then just import the picture (font) that you want to use to both, SpriteFont1 and SpriteFont2, and on export the image deduplication will make them use only 1 picture. Same thing with sprites, for more info, read the tutorial. And the status bar is not always right, because it just can't calculate what you get after deduplication and compression after export.