I couldn't explain well in the title but what I'm basically asking is: which resolution/aspect ratio should I target for an android game that plays in a still screen (the camera doesn't move) and is designed for potrait mode?
What "options" (scaling, export mode, etc) should I avoid and what should I use instead to get the best framerate?
Any advice on how to maximize physics performance?
I know there's plenty of tutorials, but I don't really know which one would be best for what I'm describing...a link to a good tut would be fine