This is a suggestion, i would like we should to have resize the canvas to original resolution, scale, letterbox, etc. WITHOUT fullscreen because there some old computers can�t run 60 fps on fullscreen like scale and letterbox, otherwise can run 60 fps on original resolution as fullscreen is off.
I�ve researched to try my game on my older computer that doesn't support WebGL and runs 30 FPS on letterbox, besides it runs 60 fps on original resolution and Canvas2D. I think the users can change size the canvas on the options panel what they decide to get prefered size the canvas in runtime.
What do you think?