Can we please have basic collision checking for 9patch objects? (And while we're on the subject, maybe Tiled BG's as well?)
I use them for "editor" objects like triggers, zones, and surface modifiers because they have resizable borders and can tile the icons I make inside of them; great for readability in the editor and standing out from the rest of the objects. Problem is I occasionally need them to interact with other 9patch & Tiled BG objects.
I've also already made dozens of these objects with code and all..so it'll be a nightmare to swap them out for a different object type at this point :T