So I have this game.. lot of towers, monsters, effects, particles.... the memory use indicated by C2 is 80mb.
All these objects are in my "main" Layout, I like to call GameMain, where my game occurs (other layout are my levelSelect, gameOver etc...). They are destroyed at the start of the layout, and created when needed.
So I take all these objects, and I cut/paste them in a "dump" layout, never used, and I see the memory use dropping to 40mb.
Will this method will have actual impact on the performance of my game, on mobiles especially? What does this drop of memory use actually means?