Then i wouldn't recommend using WebGl effects. Cheapest possible way would probably be to just have duplicate sets of sprites, for a bit more memory use, or maybe try the blend modes?
Hum, i have 1 character with 8 animations.
I want to have 8 characters with different colors.
I have 3 ways:
1 - Change color by WebGL Effects;
2 - Change color with a behaviour plugin;
3 - Create 8 sprite on photoshop just changing color and create 8 animations to each others (the game will be heavy);
I don't know if i have more ways to change color.