I can't recreate the problem with my game so I'm not posting this as a bug.
The issue I'm having is that despite setting the audio listener position to the camera or player sprite, its not actually moving with those objects... it's just staying at the start of the level. So when you walk a distance from the start, I can't hear any sounds.
I'm just wondering if anyone else's positional sound has broken in the last couple of releases? And if they've found a solution for it.
The audio use to work wonderfully a few releases ago but now it's like a silent film.