Anyone else noticed something weird going on with the physics lately?
I just tried switching to the Box2D asm engine to see if it had been improved on. Turns out it's still glitchy regarding disabling collisions, so I switched back over to the standard Box2d web engine, and suddenly my collisions are not being disabled!
No idea why. It looks as though I can't switch back to the normal engine! Slightly worrying to say the least.... especially seeing as I saved the project shortly after because I updated a graphic.