How does pathfinding deal with multiple paths of equal distances?
Say a sprite wants to get from the bottom left of a square to the top right. There's an obstacle in the middle. The sprite can go up then right or right then up. How does it decide?
Why not try and see?
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Why not try and see?Was in class.
Xionor
Ok, I've tried it and got both results seemingly dependent on the cell size and cell border. I don't understand.