One of the music tracks in my game will sometimes not play. That sounds bizarre, because it is.
It worked perfectly before, and I haven't changed anything in the audio since it did. Sometimes the track will play correctly (the existing background music is stopped before this plays), but now most of the time it will not play at all. The debugger informs me that the track progress is 0 out of NaN (Not a Number) seconds. The other music tracks all work as they should.
What's up with this?