Well as with any networkign code. Providing it has JS support it will work. I haven't really sat down and dug in. But there are few preliminary thoughts.
* For C2 this would only be for Browsers, NodeWebkit and Crosswalk.
* For C2 this would only be used for client side Peer2Peer game play.
There is nothing wrong with P2P, but I know there are people who believe that all online gaming MUSt run through a authortive server.
* Server will still need to be written using Java and not C2 Event VPL.
I am however concerned with it's data transfer system. It uses a data polling on individual data rather than say state data. However as I said I haven't dug that deep into the system.
This I think is fantastic path for P2P or if you have a Java server programmer.