Hello, when I pulse space the sprite is set to X 400.
Should not it be located in X 0?
This is somewhat confusing.
IMAGE
https://imgur.com/LN3sXuJ
CAPX
https://www.dropbox.com/s/01b0vlphzmlrl88/bugTrigger.capx?dl=0
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Triggers should really always be at the top level, not buried. Switch the logic around, and it should work better.
On pressed
->Var=0
->Else
I understand the solution, thank you.
But is it correct that this happens? Is there not a bug in this?
I'm too against using triggered events in sub-event.
But this does look a bug - triggered or not, events under Else should not be executed.