If we develop a game using C2, and want it to use FB as a platform for login/freemium payments/leaderboards etc, its easy on desktop. No extra SW or Licenses required.
But FB on Mobile is a different beast. Currently, it will offer to download a native version of your app when you open FB in a browser on a mobile device.
So to use FB, do we need to wrap the app and make it native?
I understand that cocoonjs is the best option, except that it costs a fortune (I have heard £50/m and up), and doesnt work with the C2 FB functionality, so its a non starter for us (unless the app took off and made money).
What options are there for creating a FB game on mobile?