Is there going to be an MMO plugin on construct that can make other persons connect on your game?
I believe there will be using Ajax for turn-base and websocket for realtime multiplayer.
Also jquery and mysql.
Develop games in your browser. Powerful, performant & highly capable.
Also, plugins can be developed by users, so anything is possible!
Ambitious and interesting
i hope there will be a plugin soon
It will mostly be possible with the promising WebSocket. However, at this time, it's much more of a browser compatibilities issue than anything else.
I'm curious about how this would be done. A plugin would take care of the client side, but wouldn't a server app of some kind be necessary? How else would the information be distributed to the other clients.
We have vague plans along the lines of a websockets plugin and a free serverside (so anyone can host a server). Then we'll set up an official Scirra server.
thats awesome i hope the plugin will be crated soon
Ashley whats the current status?
We wouldn't do this with WebSockets. Possibly with WebRTC in the future, but no ETA.
us.battle.net/wow/en This game was written with TCP as was guildwars.com . Also en.wikipedia.org/wiki/Warcraft_III:_Reign_of_Chaos and the ageofempires.com series.
All in TCP, where as WebSocket is built on TCP it can create a more raw steam of data. So it's possible for better results.
However, let Scirra get more important stuff done :D I would like to see sharable packs of EventSheets and associated objects :D