i try my game in iphone 4g, in browser, and this game run very very slow, why?
Develop games in your browser. Powerful, performant & highly capable.
This is just the way it is at the moment. You should try cocoonjs or appmobi's directcanvas for improved performance.
The specs in your mobile are a lot weaker than on a computer, therefor when running a html5 game directly in a browser on your phone, it will be a lot slower.
See this entry: http://www.scirra.com/manual/134/performance-tips
Try exporting to appMobi with directCanvas enabled - that can give you a 5-10x performance boost.
Ashley i try this and not all sprites are displayed. Tiled Background not displayed/ invisible
Appmobi are aware of this, they are working to correct it. How is your performance, ignoring the lack of tiled backgrounds?
Ok i use appMobi in my browser now i want export project to apk. file to run in my phone. I see only 'export to app store'.
Btw. not all sprites are displayed anyone know how to fix this?
Sometimes tile backgrounds look glitchy, but i find no solution :/ my mobile is iPod 4 touch
in my project all my tiled backgrounds are in right place... well take a look
<img src="http://dl.dropbox.com/u/44710358/p_1293399297_1293399342.jpg" border="0" />
Ok i handle this but last question now when all works fine. How can i export with AppMobi to apk file?
Thanks