Layout editor suggestions

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  • I've been using C2's layout editor much more since the introduction of tilemaps. It is pretty great, but I feel that it's still missing a few things. Here are some suggestions:

    -'Initial State' property for effects, just like behaviors have.

    -A display option for toggling the drawing of effects in the layout editor.

    -A display option to show an additional grid where the size of each cel is equal to the project's window size. (An extra layer & 9patch works but this would be nicer)

    And the really important ones...

    -An option to make all layouts share the same layers and ribbon settings. What if you make dozens of layouts and decide to add/remove/modify a layer? You'll have to do this manually for every layout! It's also inconvenient to have to change the ribbon settings in each new layout. For a metroidvania or any game with lots of layouts this is a pretty big deal. I am uncomfortable making levels without this feature.

    -Object bookmarks. This will be great for locating & keeping track of collectibles and the like.

  • Really? No one?

  • What if you make dozens of layouts and decide to add/remove/modify a layer? You'll have to do this manually for every layout!

    this is a huge pain in the ass for big projects, and it's the main reason I started having a go at my own in game level editor -so I can save and load levels off of a single layout.

    Although to be fair now I have a level editor that players can use too, and that's pretty cool.

    initial state for effects would be very useful for me too

  • agree

    i think a way to customize the scroll behavior would be nice too

    or a way to specify "areas" inside one layout

    that way we could make "rooms" with a more direct approach (like the zelda screen change but mixed with the traditional scrolling too)

    maybe the scroll to behavior could have some parameters: free scroll, horizontal scroll, vertical scroll and locked/fixed screen

    then we could change the type of scrolling in each "room" based on the screen size

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  • I agree with all of these suggestions. Specially this one:

    -A display option for toggling the drawing of effects in the layout editor.

  • valdarko This can be done with a "zone" object and clamp() to restrict the camera. There is a good example in the .capx tutorial section.

  • thanks man! i was searching for this one but did't know it was called zone-camera

    the only thing i have to learn is the logic behind it, i'm a plank when comes to code. i did understand the concept of how it works but those lerp and clamps i dont get it yet

  • The one thing that really pisses me off is the grid size bug. If you change the grid width/height and click on the layout to unselect it, it reverts back for some reason.

  • One thing I'd really want to see is ability to Copy the events as a text so that those could be easily pasted to this forum.. Making/editing/uploading/sharing screencapture-parts is just way too tedious.

    Another thing would be selecting the size of the objects. I hate to squint the icons/buttons etc of this editor on 20" FullHD Screen.

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