Hi guys
I'm wondering whether the is a way to let's say import a 128x128px image and lock it to that size.
Example, if at a later stage I want to import a 256x256px image into the 128x128px sprite, the original sprite will stay at 128x128.
Right now the only way to keep the size locked is to do this through code (which doesn't work for me, as I'd like to layout the levels visually).
Thank in advance for any help.