1. When we get a exe exporter? This is very important for many people.
We understand this is a popular request, but we're stretched to the limit working on the editor and HTML5 exporter! Once those are done we'll consider other runtimes like an OpenGL EXE exporter.
. Construct Classic give us a lots of awesome graphic effects, shaders, blurs etc. When we see this in Construct 2?
Possibly with a WebGL runtime after HTML5 is done, or with the OpenGL EXE runtime.
. Does the current version of Construct 2 gives us the opportunity to create advanced rpg engines?
It should do - there may be missing features but we're filling in the holes as fast as we can.
. What with sprite editor? Construct Classic sprite editor its very cool!
We're still working on it!