If you notice I made some global variables, I would move these global variables into a group and they become local variables.
Then run the game, the local variables are broken.
Do you know why?
Make them static
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Kurz It worked!
I'm still unaware about "static" option... What does "static" mean? and What happens if is not "static"?
What I know from C++ that static variables still exist after you leave the cycle, to example. But just local variables are destroyed.
Kurz Thanks for clearing that!