Getting an error with the Linux version of the NW.js export

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  • I have a computer running Xubuntu 16.04 and I'm trying to run my game. However, it gives me an error message. Here's my full Terminal output showing the files and what commands I've tried.

    aaronfranke@aaron-xub16desk:~/Documents/linux$ ls

    icon-96.ico locales natives_blob.bin nw_200_percent.pak

    icudtl.dat nacl_helper nw package.nw

    lib nacl_helper_bootstrap nw_100_percent.pak resources.pak

    aaronfranke@aaron-xub16desk:~/Documents/linux$ ./nw

    [28947:28947:0511/014850.798602:ERROR:child_thread_impl.cc(762)] Request for unknown Channel-associated interface: ui::mojom::GpuMain

    ^Z

    [5]+ Stopped ./nw

    aaronfranke@aaron-xub16desk:~/Documents/linux$ chmod a+x nw

    aaronfranke@aaron-xub16desk:~/Documents/linux$ ./nw

    [29155:29155:0511/015336.997114:ERROR:child_thread_impl.cc(762)] Request for unknown Channel-associated interface: ui::mojom::GpuMain

    ^Z[1] Killed ./nw

    [6]+ Stopped ./nw

    aaronfranke@aaron-xub16desk:~/Documents/linux$ ./nw --disable-gpu

    ^Z[7] Killed ./nw

    [8]+ Stopped ./nw --disable-gpu

    aaronfranke@aaron-xub16desk:~/Documents/linux$

    The ^Z just means I pressed Ctrl+Z to kill the process.

    I was able to find a StackOverflow page about this problem (which I can't link to) so clearly I'm not the only one having this problem. The post said to set the

    --disable-gpu[/code:3awwpr12] switch. Adding this flag to the end of the launch command hides the error but the game takes a long time to start and there is no loading screen. So long, in fact, that I assumed that it had simply frozen. Any help is appreciated.
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