Filter out 0-instance objects in debugger

0 favourites
  • 4 posts
From the Asset Store
Welcome! I-Spy (Hidden objects) is an educational puzzle that is more than just seek-and-find activities.
  • Would be nice to have the option to filter out in the debugger Inspector, all object types that don't currently have any instances. Having to scroll through possibly hundreds of objects that aren't relevant to the layout you're debugging is tedious.

  • Yeah if easy to implement this would be a great feature. because once a project gets pretty big it make some type of debugging tedious and nearly impossible because there can be alot to go though.

  • +1 - excellent suggestion! I would like it to list objects have existed on the layout but have been destroyed, and also to have a button to reset the debugger to nullify that list of remembered zero instance objects as well.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • +1 - excellent suggestion! I would like it to list objects have existed on the layout but have been destroyed, and also to have a button to reset the debugger to nullify that list of remembered zero instance objects as well.

    Sounds good, and I was thinking some sort of filtering of names would be great, so you can type "npc" or "lvl1" and see objects "*npc*" or "*lvl1*" etc. I'm sure these are on your long todo list Ashley

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)