I am creating a Tic Tac Toe game. In that, I am using 9 sprites for the board and I have added them to a family. But the problem is when I am clicking any one sprite all of them are spawning another sprite instead of one. Is there any way that one I click any one sprite then only that sprite spawn another sprite
I'm not sure to understand the whole problem, but you can pick by the uid of the desired sprite: Family->Pick by UID->sprite.uid
If that doesn't help, can you share your capx or an isolated example of your problem?
How can I share the capx file? MChiz
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