I have posted this a few times in some C3 suggestions thread but I thought this should be available in C2 to as many people will be sticking with it.
I would like to formally request the ability to change Object.Physics.Gravity_Angle.
The same way you're given total control on the Object.Platformer.Gravity_Angle.
As of right now there are no plugins that enable users to set Object.Physics.Gravity_Angle.
The closest I can find is Rex's Gravitation plugin that enables users to set a single gravitational point. As useful as this plugin is, it does not feature the ability to set tangential or normal gravity. It is possible to achieve the desired effect only through creating several instances of a gravitational object, each with a separate tag for separate set of items and sin't the most elegant solution memory-wise.
For more details:
The only other alternative is using an artificial angled gravity using Physics forces every tick where you have to constantly readjust volumes and densities or else objects would end up with a jittery effect when combined with the solid behavior.
So with all of that said, I would like to formally request the ability to change Object.Physics.Gravity_Angle.
Thank you for hearing me out.