I am trying to export my game for IOS in cordova using IntelXDK
Here is the config of the project:
Minifying JS: True
Exporting Platform: IOS and Windows (m4A)
Minimum IOS Target: 7.0+
IntelXDK:
Game Engine: Basic Canvas (Almost tried all using phaser and cocoos)
Use Cordova Plugins:
Real Device IOS Version: IPAD IOS 7.1.2
16 GB
Everytime when i run this on my IPAD using Intel APP Preview it shows me black screen and audio does not run.
Here is what i have found while debugging on my real ipad using IntelXDK
What mistake i am doing?