Hello guys,
the little game I'm working on for weeks now is gradually advancing, everything is smooth but...I'm curious about one thing and I would like to have some informations. The project has only one event sheet for now, with almost 400 events organized by groups (sounds, animations, ennemies, movements, pick - throw - drop). It's not a problem.
But for how long ? I'm maybe wrong, but using only one event sheet for a whole game seems...unbalanced. I know we can use several sheets and even use a sheet in another sheet, but I don't need to proceed like that for the moment (and I don't really know in which case it's useful by the way, I guess I'll find it by myself). So, the question is :
Is it really possible to create a "complexe" game with only one event sheet ? And it's ok for the performances ?
If the answer is "yes" I suppose it's absolutely not recommended, right ?
I feel like it's a dumb question, but I need to know that, before continuing anything.