Hi Scirra,
Sorry, I can't post this in the bug report section because I dont know the cause and can't create a simple capx to reproduce this error...
I was adding 3 sounds to my game, an error message appeared which unfortunately I didnt have time to copy and paste to report it... I then built my fame as html5, cocoonjs, and node-webkit.
The builds ran fine for cocoonjs and html5, but the PC .exe generated by node-webkit just crased upon opening...so I went back into Construct2 and deleted the three sounds (all formats), and then re-built the .exe via node-webkit and it no longer crashes, but ever sense then, when I open this game project, I get the following ,message:
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Construct 2 Check failure
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Check failure! This is probably a bug:
Project file missing on disk
Condition: FileExists(last_path.c_str())
File: Projects\ProjectFile.cpp
Line: 23
Function: __thiscall ProjectFile::ProjectFile(class FileFolder &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &)
Build: release 136 (32-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 2)
You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.
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Abort Retry Ignore
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The only Capx I have is a full game project for a client, and I'm under NDA, so I can't share it publicly, but if you awesome people at Scirra would like I can send you the capx with the error privately.
thanks,
Mike