Thanks.
Looks good. But also less "random".
Moving up and down isn't the only thing either. I have another enemy that is supposed to run in circles. Really wish there was an easy way to just have the sprite follow a pre-set path.
EDIT: I think I found the culprit. For some reason, the sprite never fully moves to the Y position. Not sure how to fix this though.
Please. Is there no one with a solution? I only got 4 days left to hand this hand. It's really stressing me out. Can't believe how inflexible Construct 2 is in regards to waypoints
I mean. All I want is have the sprite move on a predefined path. Is this so much to ask for?