Ejecta game becomes improperly aligned on iPhone

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  • There's a discrepency between the running game on iphone safari and as iphone app compiled with Ejecta. I just want to make sure that I didn't put some wrong settings while exporting the game (I remember reading somewhere that iPhone ***** at supporting letterbox scaling?) ....so if there's nothing wrong with my settings here, I'll go ask the Ejecta forums about alignment issues. Any advice would be great. Thanks!

    Test #1: From iPhone (iOS 6.1+) Safari browser: Works perfectly (as does all our other full blown games). The health bar is properly aligned.

    ...however...

    Test #2: As an iphone app:

    After building with Ejecta and running it as an app on the iPhone (iOS 6.1+), the health bar is improperly aligned at 50% height:

    Why is this? Is there something we need to change to Ejecta's index.js file? Or maybe an issue with my project settings?

    PROJECT SETTINGS:

    Project exported as bare minimum, with touch plugin, blank screen, and a few sprites.

    WebGL: OFF

    Scaling: Letterbox, full screen

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  • Can you upload a .capx to see the problems?

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