There's a discrepency between the running game on iphone safari and as iphone app compiled with Ejecta. I just want to make sure that I didn't put some wrong settings while exporting the game (I remember reading somewhere that iPhone ***** at supporting letterbox scaling?) ....so if there's nothing wrong with my settings here, I'll go ask the Ejecta forums about alignment issues. Any advice would be great. Thanks!
Test #1: From iPhone (iOS 6.1+) Safari browser: Works perfectly (as does all our other full blown games). The health bar is properly aligned.
...however...
Test #2: As an iphone app:
After building with Ejecta and running it as an app on the iPhone (iOS 6.1+), the health bar is improperly aligned at 50% height:
Why is this? Is there something we need to change to Ejecta's index.js file? Or maybe an issue with my project settings?
PROJECT SETTINGS:
Project exported as bare minimum, with touch plugin, blank screen, and a few sprites.
WebGL: OFF
Scaling: Letterbox, full screen