Ashley
Two questions: First, does pathfinding use only 1 extra core, or does it use more if they are available?
Second, I'm trying to optimize for mobile as much as I can - when running an event like this:
Sprite.var=0
Sprite.var2=1
I'm wondering, does the second condition, under the hood, have to still process those sprites that were deselected from the first condition in any way to run the check? Such as, does the JavaScript still have to loop through all the instances to even determine if they are currently picked before checking if the condition is true?
Same for actions. Do actions have to loop through all instances, even deselected ones, to perform that action?
Even if very small, is there any remaining performance impact at all from deselected instances in events?