I think their getting created outside the viewport area.
Check your debugger, and see if the item is the list of objects.
I am guessing you need something like:
create object at
x ViewportLeft(X.LayerName) + 63
y ViewportTop(X.LayerName) + 17
Assuming the X.LayerName is a layer in your layout with scaling at 0%, then this should position it somewhere in the top left corner of the layer.