Collisions During Fade Out

0 favourites
  • 4 posts
  • Hey, folks-- what's the best way to prevent collisions during an object fade out (after a collision with it has occurred)?

    I'm having an issue where a game's score is being increased multiple times when two collided objects stay in contact with each other during the fade out I have set on the object being destroyed...

    Thanks!

    Bryan

  • I'm not sure if the fade-out behaviour directly links into the opacity of the object - but you can try doing a comparison with the opacity for your collision.

    If opactity = 100

    Object collides with object

    --- Do stuff

    If that doesn't work, you may be better off not using the fade behaviour, and coding a simple one yourself just be setting opacity of the object until it's at 0 - then destroying it if opacity is 0 or less.

    ~Sol

  • Hey bcgreen24

    I think the best way to do what you want is to disable the collision with the object that is going to destroy.

    e.g.

    object A on collision with object B ------ object B disable collisions , object B start fade

    Cheers

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks, saour-- I'll give that a go...

    Bryan

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)