A few exciting things have been going down, so here is an update:
Our game Mighty Goose is releasing June 5 on Windows, Mac, Linux, Nintendo Switch, Xbox and PS4/PS5!
So happy to be releasing this finally, and we are proud to say we made Mighty Goose entirely in Construct 3 + Chowdren.
It could be fun to do a post-mortem about how development/production worked for a high-end game like Mighty Goose, so let us know if this would be interesting :)
Mighty Goose is also a great example of how Chowdren's C++ codegen and shader optimizer result in excellent performance, and we can comfortably run Mighty Goose on Nintendo Switch with 60 FPS.
Astral Ascent was successfully funded on Kickstarter, reaching almost 500% of its goal!
The game is a 2D rogue-lite platformer, and will be going to Early Access on Steam in 2022.
Astral Ascent is made in Construct 3, and we are so excited to be working with our friends at Hibernian Workshop to bring this game to PC & consoles using Chowdren.