Hi all, I hope you can help..
Ashley in a blog several years ago posted a detailed discussion of canvas2d vs webgl, claiming webgl was fast and on chrome, much faster than canvas2d. He presented two test cases (links below) which he said would allow for this to be tested.
https://www.scirra.com/blog/58/html5-2d ... e-analysis
https://www.scirra.com/labs/perftest-2d
https://www.scirra.com/labs/perftest-webgl
now out of curiosity I ran these again as I was curious about IE11 performance. I also tested it on chrome 37, firefox .
I am using a laptop which has in-built intel graphics so nothing special. what I got for the two tests were
IE11: 30 FPS 8471 for canvas2D, and 2971 for webgl
CHROME: 30 FPS 1351 for canvas2D, and 3150 for webgl
FIREFOX: 30 FPS 13385 for canvas2D, and 3140 for webgl
so I know that there are many many things that could be skewing the results, but which is best to use for performance... assuming that you are not using any fancy webgl effects?
R