Today I bought Construct 2 and excitedly exported to CacoonJS only to find it seems to lose a lot of quality and becomes quite blurry, sure great FPS but blurry.
Is this great FPS achieved at the cost of graphics? Or am I doing something wrong?
Thanks.
Try setting 'Sampling' to 'Point' in project properties.
Just tried that and no difference unfortunately.
I had issues with fonts which were small and blurred too. You may do a search to find the relative threads on this board.
BTW, it's "CocoonJS", not "CacoonJS"! <img src="smileys/smiley36.gif" border="0" align="middle" />
Another issue is that cocoonjs doesn't yet support retina mode on iOS devices, if that is in fact what you're running. They've announced it's coming in an update though.
I have Retina turned off and when testing on an iPad 3 it is not half as blurry as when I run it through Cocoon
Can you post a screenshot of what you see and your .capx?
Develop games in your browser. Powerful, performant & highly capable.
In CocoonJS imgur.com/qDY1Q
In iPad Safari imgur.com/2dX2M
Both versions are made with the same project with the same settings in Construct 2.
I'd rather not post my .capx as I wouldn't want to just upload my game for anyone to see <img src="smileys/smiley17.gif" border="0" align="middle" />
Thanks for trying to help me out!