I've just been importing some spritesheets into C2 from another project, and I've noticed that C2 is separating out all the spritesheets into separate PNG files. It started to make me wonder if this was more or less efficient?
Obviously the sprites I'm using were bundled all onto one single spritesheet in the first place must have been for efficiency, so it seems counterproductive for C2 to then split them all up again.
I've no criticisms of how C2 does it. Purely wondering, that's all!