Im curious what one would consider to be a successful C2 game?
Successful, any indie game to me, would mean you can be a game dev and pay the bills.
People all dream big though, and it's good to have those aspirations. Myself, I just want to remain a game dev and take care of my family doing what I love. That's a dream come true in this world.
I can't predict whether that will remain the case in the next years, but for now, it's going okay.