Hi.
I'm not sure if this is a bug with the platform behavior but I think so.
When you press the right cursor the left sprite hits the wall and stops.
When you press left cursor the other sprite hits the wall and scales it through it.
I think that this behavior is not normal.
https://www.dropbox.com/s/7oh11y5zjsyhq1u/platformBehavior.capx?dl=0
did you set the walls as solid and use the actions simulate left press and simulate right press?
This is an artifact of the way that the Platform behavior pushes out of solids. My Platform2 doesn't have the same methods and does not misbehave like this.
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Thanks guys.
The problem was because I was not using "simulate control".
You’re welcome.