Hi everyone. I just wanted to make sure this was a bug (and not a known one) before I reported it. It seems pretty fundamental and like it would have been reported by now, but I couldn't find it with any of the search terms I tried.
Basically, if you create an object you cannot perform any actions on it outside the event that created it (and it's subevents) until the next tick.
This capx is a simple example.
After creating the box the action to set it's scale to half size works since it's in the same event.
The next 'every tick' takes place immediately afterward and sets the size back to normal and changes the angle, but it applies to every box except the one created in that tick.
If you toggle on the 'Wait 0 seconds' action, it works as expected since it is no longer the same tick as the creation.