I was wondering; is there a way in C2 to make your HTML5 game detect what browser the user is playing your game on, and then only allow the game to play if the browser is correct? For example:
Person is playing the Wii U with the Wii U's browser. Person goes to play your game. The game detects that the user is using the Wii U browser and the game boots.
Another person attempts to access your game from another browser... the game automatically disables because it recognizes that it's not the Wii U browser and won't allow access.
Thoughts?