Here's my main problems:
Global positional audio values: We NEED to be able to control the distance and roll-off factors for each sound.
Global doppler values: We need to be able to select which sounds are effected by doppler, having all or nothing renders the feature practically unusable. I have ambient background loops for say an air-conditioning unit and when I run around it sounds like a weird spaceship taking off.
Also is it at all possible to be able to hook up FMOD to the engine via a plugin?